AI Insights · Timothy · July 2023
Top 5 PvP Games on iOS in Ghana Q2 2023
Discover the performance of the top 5 PvP games on iOS in Ghana for Q2 2023, including trends in downloads, revenue, and active users.
The second quarter of 2023 saw a dynamic landscape for PvP games on the iOS platform in Ghana. Here’s a detailed look at the performance of the top 5 games, based on data from Sensor Tower.
Subway Surfers by Sybo Games ApS experienced a varied quarter. Weekly revenue fluctuated, starting at around $22 in late March, dipping to $5 in mid-April, and peaking at $23 in early May. Downloads saw a general upward trend, starting from 5.3K and reaching 6.6K by mid-June. Active users remained robust, increasing from 118.4K to a peak of 129.5K in mid-June before stabilizing at 123.4K by the end of the quarter.
Dream League Soccer 2024 from First Touch Games Ltd. showed strong revenue growth, with weekly earnings rising from $56 at the end of March to a high of $232 in mid-June. Downloads remained steady, fluctuating around the 4.7K to 5.5K mark. Active users saw a consistent increase, starting at 69.4K and peaking at 74.1K in mid-June before a slight decline to 71.1K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts had a notable quarter. Weekly revenue had significant peaks, notably $145 in early May and $104 in mid-June. Downloads followed an upward trend, starting at 3.3K and reaching 4.1K by mid-June. Active users also saw growth, increasing from 52.6K to a peak of 59K by mid-June, before settling at 55K at the end of the quarter.
8 Ball Pool™ by Miniclip.com had a stable performance. Revenue saw a notable peak of $258 in early April but generally hovered around the $45-$73 range. Downloads remained steady, averaging around 2.1K, with slight increases to 2.4K in early June. Active users maintained a strong presence, fluctuating between 111K and 117K throughout the quarter.
eFootball™ 2024 from KONAMI showed strong revenue figures, peaking at $461 in early May. Downloads were consistent, ranging from 1.6K to 2.4K. Active users increased steadily from 82.3K to a peak of 87.1K in late May before stabilizing around 84.1K by the end of June.
For more detailed insights and data, visit Sensor Tower.